

The SCUF Prestige come with four plastic paddles by default and misses out on the metal paddles and directional bias D-pad from the flagship SCUF Elite.Mind the giant hands. This allows for additional detachable paddles to actuate controls on the back, in either two or four buttons depending on the model, and remapping of these to the same functions as the front buttons.
#SCUF XBOX CONTROLLER SERIES#
Their biggest claim to fame is surely the paddle system, so much so that Microsoft licenses the IP for their own XBOX Elite controllers (for both the original and series 2). The company has been granted over 100 patents to date, and over 50 are in various stages of approval, including some of the less-talked-about items, such as the anti-friction rings at the base of the thumbsticks, the interchangeable thumbsticks themselves, and the customizable trigger systems with different actuation points. There is also no option to have a control disc over the D-pad, but the Xbox D-pad is among the best in the market in my opinion.īesides the customization aspect, SCUF controllers are best known for their patent portfolio and what they have done to make the humble controller a more ergonomic and efficient gaming device.

The EMR key comes included in the box, as does the integrated grip on the back. Compared to the SCUF Impact, some options are not available. With so many permutations and combinations available, you really need to spend some time on creating the controller you want if you end up going this route. There are also functional options to choose from, including whether you want a vibration motor at all for weight and battery life savings, different types of triggers and bumpers, and changing the shape and height of the thumbsticks.

The face plate is but one part of the overall puzzle, with SCUF allowing customization of the finish and color of the triggers, bumpers, thumbsticks, base rings for the thumbsticks, and the buttons. Unlike the Impact, there are no eSports and VIP (think SCUF ambassadors, game influencers, etc.) editions here, which perhaps is a testament to just how much more popular the DualShock 4 controller market is because of the market share enjoyed by Sony. The Designer series kicks things up to the artistic realm, as with my sample above, with some incredible designs that look great in person too, and well beyond first-party offerings. The Signature design for the face plate follows next, offering more complex patterns while still being geometrically regular and easy enough to implement, and this is again similar to some of the cameo and shadow options from the Xbox Design Lab.
#SCUF XBOX CONTROLLER FULL#
The product page goes over the Prestige Spectrum, which is a full color option set that alone is enough to interest most, although not much different from what Microsoft offers directly. The customization begins with a base palette for the shell and builds upon it. We see the SCUF logo on the thumbsticks, but otherwise, there is no branding to detract from the visuals here, with the Xbox logo retained on the Xbox button. This specific design, the Cherry Blossom, is extremely well applied, and the overall build quality is fantastic even compared to a base Xbox One controller. Today, the first-party offerings from Microsoft do offer a good set of aesthetic configurations from the Xbox Design Lab, but nowhere near as comprehensively as what we see here. As with the Impact controller we saw before, SCUF Gaming's biggest claim to fame is arguably all the available customization, which came up at a time when no one was really doing it outside of wraps.
